![]() ![]() Towards that ending, you’re faced with a critical decision. You lose the freedom you had so far, and the game races towards an unsatisfying end. From that point on, everything progresses real quickly and ends up feeling very rushed. However, there’s a certain point in the game’s story that changes everything – both my impressions of it and the way the game plays. The side missions make the world feel a lot more alive and real, and they even provide the occasional comic relief in the dark world of The Surge 2. That is a huge improvement compared to the previous game. The story is fueled by a great cast of NPCs and the quirky side missions they send you on. The overall story is compelling enough not to skim through it and has enough depth that you can really dive into it. Each of those groups is fascinating, and you’ll find yourself digging for more info about them in dialogues and audio logs. Through progression, you discover all about the factions and companies that operate within the city at its current state. From there on, you are free to roam around Jericho City, limited only by the level of the enemies and lack of gadgets you unlock further on. ![]() You start by exploring and fighting your way out of jail right after a massive nanite beast attacked it. Your new character wakes up in a prison hospital, two months after the ending of The Surge. Unfortunately, there aren’t many options, and the character creator is pretty lacking compared to other RPGs. Unlike the previous game, you get to create your own character and customize it. You play the game as “The Warrior,” chosen to find and protect a child that might be the key to ending the nanites. Nanites – tiny, intelligent robots that seek and corrupt humans – spread throughout the city, wreaking havoc and driving the citizens insane. Starting where the first game ended, The Surge 2 takes place entirely in Jericho City. The view of Jericho city A City Built on Nanites Most of these happened when the scene was filled with a lot of enemies and environmental hazards, which is a shame but somewhat understandable. Overall, I did not have many other technical issues besides that and a few crashes, and an occasional framerate drop near the end of the game. The texture problems will probably be patched in the future, but for now, it can be temporarily fixed by restarting the game. It often happens right after a loading screen or when coming back after pausing the game. There are times you find yourself looking at your character’s textureless armor set, instead of the cool, highly customized Exo-Gear you ripped out of enemies. While the graphics are usually amazing, with lots of effects like dynamic lighting and particles floating around, it may need a few seconds to load them all up correctly. Before we dive into The Surge 2, I want to address the elephant in the room: the rendering problems. ![]()
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